Terrain Grass | |
Double-sided | no |
Engine | levels/mp_atp_grass |
Compiler | default |
Material | material/grass |
Terrain Sand | |
Double-sided | no |
Engine | levels/mp_atp_sand |
Compiler | default |
Material | material/earth |
Terrain Asphalt | |
Double-sided | no |
Engine | levels/mp_atp_asfalt |
Compiler | default |
Material | material/asphalt |
Penetrable metal plate | |
Double-sided | no |
Engine | default |
Compiler | default |
Material | material/metal_plate |
Transparent metal lath | |
Double-sided | yes |
Engine | def_aref |
Compiler | default |
Material | material/setka_rabica |
Ordinary metal surface | |
Double-sided | no |
Engine | default |
Compiler | default |
Material | material/metal |
Wooden boards | |
Double-sided | no |
Engine | default |
Compiler | default |
Material | material/wooden_board |
Thick wooden workpieces | |
Double-sided | no |
Engine | default |
Compiler | default |
Material | material/wood |
Concrete | |
Double-sided | no |
Engine | default |
Compiler | default |
Material | material/concrete |
Brickwork | |
Double-sided | no |
Engine | default |
Compiler | default |
Material | material/bricks |
Slate, felt | |
Double-sided | no |
Engine | default |
Compiler | default |
Material | material/shifer |
Plasterwork | |
Double-sided | no |
Engine | default |
Compiler | default |
Material | material/stucco |
Earth mound | |
Double-sided | no |
Engine | default |
Compiler | default |
Material | material/earth |
Invisible plane, indicating the staircase | |
Double-sided | no |
Engine | def_vertex |
Compiler | def_kolizion_vertex |
Material | material/fake_ladders |
Invisible plane, restricting the character's movement | |
Double-sided | yes |
Engine | def_vertex |
Compiler | def_kolizion_vertex |
Material | material/fake |
Breakable glass | |
Double-sided | yes |
Engine | models/window |
Compiler | def_vertex |
Material | objects/glass |
Water | |
Double-sided | no |
Engine | effects/water |
Compiler | def_vertex |
Material | material/water |